Profile

Since the first year of high school, I decided I wanted to become a Graphic Designer because I fell in love with this visual world. I have been learning software on my own since 2019, and I am now studying away from home at Laba Brescia (Graphic Design & Multimedia) to complete and expand this craft.
↳ the mouse stays in handI am a perfectionist and often find myself fighting with individual pixels on the screen, but until I achieve the result I had in mind, or an even better one, I refuse to let go of the mouse.
“Besides design and spatial 3D research, I appreciate the grounding rituals: a hot cup of coffee, a morning run, a rigorous book, a quiet walk with my camera, and early March sunshine.”
Core disciplines
- Typographic systems & monograph layout
- 3D modelling, lighting & shaders
- Poster architecture & screenprinting
- Visual identity & editorial direction
Software & tools
- Blender 4.2 / Cinema 4D / Octane
- Adobe InDesign / Illustrator / Photoshop
- GLSL shaders & WebGL concepts
- Analog darkroom & digital photography



